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🃏 Sandbox project to try and recreate the Balatro game logic and play with it.
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2024-05-19 17:33:58 +02:00
.github/workflows ci: add default ci for .NET Core 2024-05-19 17:33:58 +02:00
.idea/.idea.BalatroSandbox/.idea feat: add base lib BalatroCalculator and define normal (non-secret) poker hands 2024-05-16 23:59:12 +02:00
BalatroCalculator refactor: move namespaces around (Models and Utils dirs) 2024-05-19 17:26:42 +02:00
BalatroCalculator.Tests refactor: move namespaces around (Models and Utils dirs) 2024-05-19 17:26:42 +02:00
BalatroSandbox refactor: move namespaces around (Models and Utils dirs) 2024-05-19 17:26:42 +02:00
.gitignore Initial commit 2024-05-16 23:49:48 +02:00
BalatroSandbox.sln feat: add base lib BalatroCalculator and define normal (non-secret) poker hands 2024-05-16 23:59:12 +02:00
LICENSE Initial commit 2024-05-16 23:49:48 +02:00
README.md docs: add README 2024-05-17 00:06:15 +02:00

♥️♠️♦️♣️ balatro-sandbox

This is a sandbox project where I attempt to recreate the logic of Balatro. Balatro is a roguelike deck-building video game developed by LocalThunk and published by Playstack.